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Pyre's customs

Custom HeroScape Figures and Terrain.

Moderator: The Abyss

Pyre's customs

Postby Lord Pyre on Sun Aug 17, 2008 6:36 pm

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Necromancy is a difficult art, but Magus Anendu and his assistant Charis have mastered it. Charis has utilized the direct form of necromancy, using black magic to create zombies out of the warriors he slays; while Anendu practices a more subtle magic. This does not mean he's weaker; he is far more powerful is the ways of black magic than his cohort. He summons lost spirits to protect him and nearby allies from attacks, and can shroud himself in their power to transport him virtually as far as he can see. These powers make him unstoppable by squads filled with weaklings.


Utgar has found them quite useful in leading his Zombie hordes...

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This was a slaughter. The plan was to simply destroy the two Necromancers commanding the zombie hordes before they could react, not wage a full scale battle… Though how this happened didn’t matter anymore. The fact that the elf lord Sepreus was on the front lines, did. He always marched out first, using his defensive magic to ward off attacks. Even if mortally wounded, his magic would revive him, making him almost invincible. The zombies in front of him found that out the hard way, as their make-shift clubs bounced off of his barrier. They both fell with a well-placed magic bolt between the eyes.
He was invincible. Zombie after zombie fell to his relentless assault. He ran forward with excitement, as he saw the red cloak of a necromancer. It was the Magus Charis, who turned and smiled at him as the fiery bolt hit Sepreus in the chest. He fell with a wheeze. His magic protected him from death; how could this be?! The fire left his chest blackened, and quickly consumed the rest of him.
It was then that he realized he wasn’t dead. Not quite.

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Lord Pyre
I married a Sasquatch
 
Posts: 64
Joined: Sun Aug 17, 2008 6:30 pm

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