Keywords are used to designate the area you will go to from the Warp Gate in a City. These keywords are broken into 3 parts, A, B, and C segments. To create an area to warp to, you combine 3 words, 1 from each part, and put them together to form an area.
Part A of the keyword effects the Level of the field.(How strong the monsters are, and level of items you will find.), and the time of day. Part B effects the style of the field and the amount of monsters in it. Part C effects the Element of the field(And monters that inhabit it),and the Weather.
These are the different traits that fields can have:
Field Type:
Grassy Plain
Woods
Hills
Rocky Plain
Desert
Wastland
Lava Field
Snow Field
Type of Day:
Day
Night
Dusk
Sunset
Weather:
Sunny
Cloudy
Rainy
Stormy
Misty
Foggy
Snowy
Field Elements:
Fire
Water
Forest
Earth
Sky
Thunder
Darkness
Part A Keyword Effects
Explosive /Day/L1/
Hidden /Night/L2/
Expansive /Dusk/L1/
Boundless /Dusk/L5/
Closed /Night/L8/
Quiet /Night/L3/
Plenteous /Day/L4/
Collapsed /Sunset/L4/
Unlimited /Dusk/L10/
Buried /Night/L11/
Lonely /Day/L5/
Great /Day/L6/
Chosen /Day/L15/
Discovered /Day/L7/
Indiscreet /Sunset/L9/
Dawning /Dusk/L13/
Hideous /Night/L8/
Soft /Day/L4/
Beautiful /Sunset/L14/
Raging /Day/L6/
Noisy /Day/L12/
Moon Dancing /Night/L15/
Rejecting /Day/L2/
Sleeping /Night/L3/
Sinking /Night/L14/
Heartless /Dusk/L12/
Volumptious/Day/L5/
Detestable /Dusk/L7/
Roaring /Day/L9/
Flowing /Day/L13/
Elegant /Night/L15/
Running /Day/L10/
Ruined /Sunset/L15/
Endless /Sunset/L10/
Part B Keyword Effects
Flown Over /Grassy Plain/3/
Forbidden /Forest/4/
Haunted /Forest/5/
Corrupted /Wasteland/6/
Obsessive /Hills/5/
Eternal /Snow Field/4/
Smiling /Forest/4/
Momentary /Snow Field/3/
Despaired /Hills/3/
Lost /Lava Field/4/
Silent /Forest/3/
Distant /Desert/5/
Hopeless /Rocky Plain/3/
Cursed /Desert/2/
Destiny's /Rocky Plain/4/
Heated /Lava Field/3/
Destroyer's /Wasteland/4/
Failing /Desert/7/
Someone's /Hills/4/
Her /Grassy Plain/3/
Eternity's /Lava Field/4/
Talisman /Hills/5/
Shining /Rocky Plain/3/
New Moon's /Snow Field/4/
Agonizing /Wasteland/8/
Moving /Grassy Plain/5/
Golden /Grassy Plain/4/
Passionate /Hills/3/
Red Plum's /Grassy Plain/4/
Part C Keyword Effect
Hold /Sunny/Forest/
Holy Ground /Misty/Thunder/
Sea of Sand /Sunny/Fire/
Fort Walls /Cloudy/Earth/
Twin Hills /Rainy/Earth/
White Glow /Stormy/Thunder/
Hypha /Sunny/Water/
Spiral /Stormy/Water/
Paradise /Cloudy/Sky/
Fiery Sands /Sunny/Fire/
Great Seal /Stormy/Darkness/
Fertile Land /Sunny/Earth/
Nothingness /Snowy/Sky/
Melody /Stormy/Sky/
Remnant /Snowy/Darkness/
March /Sunny/Water/
Rock /Rainy/Darkness/
Touchstone /Foggy/Earth/
Sunny Field /Sunny/Fire/
Messenger /Rainy/Fire/
Scent /Snowy/Forest/
New Truth /Sunny/Water/
Gate /Rainy/Water/
Travel /Cloudy/Fire/
Scaffold /Foggy/Earth/
Far Thunder /Stormy/Thunder/
Tri Pansy /Stormy/Sky/
Treasure Gem /Sunny/Thunder/
Ruin /Misty/Darkness/
Kingdom /Misty/Sky/
Night Moon /Rainy/Darkness/
Flare /Sunny/Fire/
Palace /Snowy/Forest/
Ocean /Rainy/Water/
Blue Cloud /Cloudy/Water
Empire /Sunny/Earth
An example.
Hidden, Eternal, Night Moon
Creates:
Hidden, Eternal, Night Moon
Lv2/4/Darkness
Night/Snow Field/Rainy
A level 2 area with 4 monsters under the Darkness element.
Also a Snow field at night in the rain.
